Aug 17, 2006, 11:26 AM // 11:26
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#21
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Lion's Arch Merchant
Join Date: Oct 2005
Guild: Nocturnal Syndicate[sYn]
Profession: W/
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ummm hope that is fake
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Aug 17, 2006, 11:28 AM // 11:28
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#22
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(屮ಠ益ಠ)屮
Join Date: Aug 2005
Location: Hong Kong
Guild: Guildless
Profession: Mo/
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When skills you cast become random skills instead.
Mo/Me: I'm casting Windborne Speed on B!
Mo/Me: I could've sworn I pressed Protective Spirit...
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Aug 17, 2006, 11:35 AM // 11:35
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#23
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Krytan Explorer
Join Date: Nov 2005
Profession: Mo/
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A plague similar to the WoW one
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Aug 17, 2006, 11:50 AM // 11:50
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#24
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Lion's Arch Merchant
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Worst update would be:
Change TA so that you have to enter in a party of 2 and get another random party of 2
Change HA so that it's 20v20 and every map is the relic map
Change GvG so that it has base defenders and take away VoD
Introduce AB. Oh! that's already done!!
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Aug 17, 2006, 12:03 PM // 12:03
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#25
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Academy Page
Join Date: Feb 2005
Location: Michigan
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* Added a new NPC, the farmer! This guy appears at the beggining of any instance (even PvP ones!) and kills anything that could potentially be farmed.
* Added a new all class signet that destroys all equipped gear on your target, this signet was added to increase the fear factor when doing anything with valuable gear (or anything that required gear (many monsters have been given this signet as well (all of them in fact))).
* Added new Guild Hall, the Gankhall! This guild hall is a wacky idea we came up with where teams start out in their opponent's guild hall, may the fastest gank win!
* All names must now be a minimum of 8 words. Names not following this rule already have been deleted, along with their respective character.
* Added new NPC, the Bank Theif (in all PvE and PvP zones)! This realistic NPC will attack your character's storage vault, stealing items and gold. If nothing is in there, then he will steal from your character (even if you are wearing it), if you do not have anything either, then he will begin to seize property you own in real life, or deduct money from your bank account. We beleive this adds a degree of realism to the crime that exists in both Tyria and Cantha.
* Added a spoiler crier to all outposts and towns. This silly NPC will tell anyone who hasn't played through the story before exactly what will happen, ruining our intricately crafted storyline.
* Added rewards for players who leave their parties for no reason, crippling their progress through our game.
* All materials for armor must now be mined. Mining will be a long and intentionally tedious process.
* Level cap has been increased to an infinite number. Attribute points gained and experience needed to be leveled have been scaled upward signifigantly, so if you don't play more than your neighbor Scott, you will fall behind and be inferior to him, just like your lawn is to his.
* Replaced the official Guild Wars Soundtrack with an album from Hootie and the Blowfish. Remixes by JR.
* Text is now completely black in all channels. The background to the chat window is now completely black.
* You can no longer enter elite missions or the favor zones (UW and FoW) unless you have maxed out your skill hunter title.
* Skill hunter title has been fixed so it can never be maxed out.
* Fixed a bug that was preventing some players from getting Err=7 right before the end of a mission.
* Added new NPC! This one is called the "Attribute Phantom", he can appear at random in any instance, even towns and outposts! Whenever he successfully makes a melee attack against anyone, that player will permenantly lose 10 attribute points. This NPC also knows Flurry. We feel this will help balance our new level cap and attribute point gains.
* Reset the gold and item supply in storage vaults. This will happen periodically in the game, although very infrequently. We feel this should effectively simulate the results of a Great Depression or Market Crash. Players will be compensated with a Candy Cane each time this happens however, because they are a rare and unique treasure everyone loves.
* All Charr now drop Candy Canes on a very frequent and non-unique basis.
* Candy Canes now give DP instead of removing it.
Ok I'm done with this list.
EDIT: For now that is
Last edited by Jormund; Aug 17, 2006 at 12:08 PM // 12:08..
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Aug 17, 2006, 12:08 PM // 12:08
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#26
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Wilds Pathfinder
Join Date: Oct 2005
Guild: [SWIM]/[HooD]/[RFE]
Profession: Me/
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AOE DAMAGE NERF
and worst of all
PROT BOND NERF
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Aug 17, 2006, 12:09 PM // 12:09
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#27
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Lion's Arch Merchant
Join Date: Sep 2005
Guild: Sand Scorpions[SS]
Profession: R/Me
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*Replaced the Loading screen for every map with a picture of JR's mom.
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Aug 17, 2006, 12:22 PM // 12:22
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#28
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Lion's Arch Merchant
Join Date: Apr 2006
Location: Brazil
Guild: dTe - Do The Evolution
Profession: N/Mo
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Quote:
Originally Posted by Numa Pompilius
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WOW (not World of Warcraft btw )... i hope the 4-5-6 scrrenshots are fake, i mean, they are HORRIBLE!!! I saw 3 year old MMORPGs whith better graphics then those O_o
Anyway, GW is FLAWLESS the way it is now, and at least for some more years upgrades on the graphics are NOT NECESSARY AT ALL!!! Female chars look GORGEUS, male chars look AWESOME, warrior armors are AMAZING, the scenary is ESPETACULAR and the list keeps goin, if GW have some flaws they are NOT the graphics!!! Still, if it had to change for the screens 1-2-3 i would be happy, i mean, they are awesome ^^
ooo yes, and btw, i DO think that screens 4-5-6 are fake (they dont look real gameplay, mainly the interface that looks like an Illustrator drawing) AND the 1-2-3 are cut-outs from the GW wallpappers ^^
Later.
Last edited by Scavenger Rage; Aug 17, 2006 at 12:24 PM // 12:24..
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Aug 17, 2006, 12:22 PM // 12:22
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#29
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Krytan Explorer
Join Date: Feb 2006
Guild: guildless
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- Allowing people to take multiple copies of same skills on skillbar
- raising levelcap to xx
- Allowing 15 skills on skillbar
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Aug 17, 2006, 12:28 PM // 12:28
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#30
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Grotto Attendant
Join Date: May 2005
Location: At an Insit.. Intis... a house.
Guild: Live Forever Or Die Trying [GLHF]
Profession: W/Me
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Quote:
Originally Posted by Scavenger Rage
i hope the 4-5-6 scrrenshots are fake
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Oh no, they're not fake <seriously, they're not - they're real screenshots from Guildwars>.
I may have got the context of the screenshots wrong, though.
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Aug 17, 2006, 12:29 PM // 12:29
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#31
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Forge Runner
Join Date: Apr 2005
Location: Canberra, AU
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Quote:
Originally Posted by Scavenger Rage
WOW (not World of Warcraft btw )... i hope the 4-5-6 scrrenshots are fake, i mean, they are HORRIBLE!!! I saw 3 year old MMORPGs whith better graphics then those O_o
Anyway, GW is FLAWLESS the way it is now, and at least for some more years upgrades on the graphics are NOT NECESSARY AT ALL!!! Female chars look GORGEUS, male chars look AWESOME, warrior armors are AMAZING, the scenary is ESPETACULAR and the list keeps goin, if GW have some flaws they are NOT the graphics!!! Still, if it had to change for the screens 1-2-3 i would be happy, i mean, they are awesome ^^
ooo yes, and btw, i DO think that screens 4-5-6 are fake (they dont look real gameplay, mainly the interface that looks like an Illustrator drawing) AND the 1-2-3 are cut-outs from the GW wallpappers ^^
Later.
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They're not fake. That was GW before the E3 4 Everyone in 2004.
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Aug 17, 2006, 12:35 PM // 12:35
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#32
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Jungle Guide
Join Date: Mar 2006
Guild: Lost Haven
Profession: A/Mo
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- For your holiday enjoyment *and our special promotion haha* We have added a nuclear weapon in both the House zu helter and Cavalon, the only way to stop these missles from blowing up all of guild wars you must buy "failure to launch" on dvd, you can do so in the in game store.
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Aug 17, 2006, 01:35 PM // 13:35
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#33
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Furnace Stoker
Join Date: Sep 2005
Location: Guild Hall, Vent, Guesting, PvE, or the occasional HA match...
Guild: Dark Alley [dR]
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The worst update.... will probably be when they introduce the most broken class ever to be thought up back into guildwars and ruins the only form of legit pvp left in this game. go go dervishes /sigh
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Aug 17, 2006, 01:56 PM // 13:56
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#34
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Desert Nomad
Join Date: Mar 2006
Location: Netherlands
Guild: [TYW] "The Young World"
Profession: A/Me
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Make all healing spells heal 50% less and cost more, because it makes warriors to strong
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Aug 17, 2006, 02:10 PM // 14:10
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#35
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Frost Gate Guardian
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--New PvE Weekend Event!--
All monsters now have God Mode enabled.
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Aug 17, 2006, 02:12 PM // 14:12
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#36
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Desert Nomad
Join Date: Oct 2005
Profession: W/Me
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Double your fun weekend! It's guaranteed to double your fun!
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Aug 17, 2006, 02:13 PM // 14:13
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#37
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Krytan Explorer
Join Date: Jul 2006
Profession: Mo/Me
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A Nightfall PvP Beta test weekend that introduces all kinda bugs to the game, half of which aren't even fixed yet.
Oh, no.. Nevermind.
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Aug 17, 2006, 02:27 PM // 14:27
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#38
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Frost Gate Guardian
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Quote:
Originally Posted by Xenrath
Double your fun weekend! It's guaranteed to double your fun!
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I could so see that happening.
...
Wait havnt they done that one already? :P
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Aug 17, 2006, 02:38 PM // 14:38
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#39
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Wilds Pathfinder
Join Date: Jul 2005
Guild: --
Profession: R/N
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Inspired by Jormund
*Loading screen now is changed to Warrior Monk who is using mending.
*Mending was too powerfull, making the warriors invulnarable and invincible, thus we are nerfing it as follows. You need 12 healing to get 0.5 life regeneration. If you are moving Mending ends. When mending ends, you lose all your energy. If you have no energy - you die. When you die you deal 5000 damage to teammates in radar range.
*All premade builds will have mending in it.
*All normal builds now got their 1rst slot with Mending locked to it.
*All secondary classes are changed to monks.
*All monks primary have their second class removed.
*All other monk spells require you to have mending to be able to cast the spells.
*Mending is autocasted automaticly when the battle starts.
*Added shortcut to left mouse button to cancel mending. This shortcut cannot be removed by ANY means. Users that use 3rd party programs will be banned from this game and all other NCsoft games as well.
*All henchmen will be changed to Mendlesia new npc which will cast mending on all party members.
*Monster AI is improved so they all will now bring rend enchantments to counter the imba mending skill.
*Introduced new game type - Mending match. At the start of each battle all members cast mending. Whoever loses hims mending first loses the match.
*Ress signet is reworked - it will be a copy of mending.
*There will be new neverseen before class in no game ever created in this universe - the PALADIN. He is master of the blade who fights for justice and heals his allys and himself. He will posses the extraudinary abilities of mending. Shielding hands is reworked so it will act like mending.
*Firestorm spell is imba, so it is rework to act as mending.
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Aug 17, 2006, 03:02 PM // 15:02
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#40
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Krytan Explorer
Join Date: Feb 2006
Guild: The Arctic Marauders [TAM]
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*Removed the classes: Elementalist, Necromancer, Mesmer, Ritualist, Assassin, Ranger, and Monk.
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